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FreeWRL / FreeX3D 4.3.0
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Data Fields | |
| struct Vector * | activeTextureTable |
| textureTableIndexStruct_s * | loadThisTexture |
| int | currentlyWorkingOn |
| int | textureInProcess |
Definition at line 96 of file Textures.c.
| struct Vector* pTextures::activeTextureTable |
Definition at line 97 of file Textures.c.
| int pTextures::currentlyWorkingOn |
Definition at line 101 of file Textures.c.
| textureTableIndexStruct_s* pTextures::loadThisTexture |
Definition at line 98 of file Textures.c.
| int pTextures::textureInProcess |
Definition at line 102 of file Textures.c.