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FreeWRL / FreeX3D 4.3.0
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Data Fields | |
| struct Vector * | linearNodeTable |
| int | potentialHoleCount |
| float | cc_red |
| float | cc_green |
| float | cc_blue |
| float | cc_alpha |
| pthread_mutex_t | memtablelock |
| MATRIX4 | FW_ModelView [MAX_LARGE_MATRIX_STACK] |
| MATRIX4 | FW_ProjectionView [MAX_SMALL_MATRIX_STACK] |
| MATRIX4 | FW_TextureView [MAX_SMALL_MATRIX_STACK] |
| int | modelviewTOS |
| int | projectionviewTOS |
| int | textureviewTOS |
| int | whichMode |
| GLDOUBLE * | currentMatrix |
| struct Vector * | myShaderTable |
| int | userDefinedShaderCount |
| char * | userDefinedFragmentShader [MAX_USER_DEFINED_SHADERS] |
| char * | userDefinedVertexShader [MAX_USER_DEFINED_SHADERS] |
| int | shadingStyle |
| int | maxStackUsed |
Definition at line 124 of file OpenGL_Utils.c.
| float pOpenGL_Utils::cc_alpha |
Definition at line 131 of file OpenGL_Utils.c.
| float pOpenGL_Utils::cc_blue |
Definition at line 131 of file OpenGL_Utils.c.
| float pOpenGL_Utils::cc_green |
Definition at line 131 of file OpenGL_Utils.c.
| float pOpenGL_Utils::cc_red |
Definition at line 131 of file OpenGL_Utils.c.
| GLDOUBLE* pOpenGL_Utils::currentMatrix |
Definition at line 143 of file OpenGL_Utils.c.
| MATRIX4 pOpenGL_Utils::FW_ModelView[MAX_LARGE_MATRIX_STACK] |
Definition at line 133 of file OpenGL_Utils.c.
| MATRIX4 pOpenGL_Utils::FW_ProjectionView[MAX_SMALL_MATRIX_STACK] |
Definition at line 134 of file OpenGL_Utils.c.
| MATRIX4 pOpenGL_Utils::FW_TextureView[MAX_SMALL_MATRIX_STACK] |
Definition at line 135 of file OpenGL_Utils.c.
| struct Vector* pOpenGL_Utils::linearNodeTable |
Definition at line 127 of file OpenGL_Utils.c.
| int pOpenGL_Utils::maxStackUsed |
Definition at line 154 of file OpenGL_Utils.c.
| pthread_mutex_t pOpenGL_Utils::memtablelock |
Definition at line 132 of file OpenGL_Utils.c.
| int pOpenGL_Utils::modelviewTOS |
Definition at line 137 of file OpenGL_Utils.c.
| struct Vector* pOpenGL_Utils::myShaderTable |
Definition at line 148 of file OpenGL_Utils.c.
| int pOpenGL_Utils::potentialHoleCount |
Definition at line 129 of file OpenGL_Utils.c.
| int pOpenGL_Utils::projectionviewTOS |
Definition at line 138 of file OpenGL_Utils.c.
| int pOpenGL_Utils::shadingStyle |
Definition at line 153 of file OpenGL_Utils.c.
| int pOpenGL_Utils::textureviewTOS |
Definition at line 139 of file OpenGL_Utils.c.
| char* pOpenGL_Utils::userDefinedFragmentShader[MAX_USER_DEFINED_SHADERS] |
Definition at line 150 of file OpenGL_Utils.c.
| int pOpenGL_Utils::userDefinedShaderCount |
Definition at line 149 of file OpenGL_Utils.c.
| char* pOpenGL_Utils::userDefinedVertexShader[MAX_USER_DEFINED_SHADERS] |
Definition at line 151 of file OpenGL_Utils.c.
| int pOpenGL_Utils::whichMode |
Definition at line 142 of file OpenGL_Utils.c.