Definition at line 10980 of file Structs.h.
◆ _change
| int X3D_WindPhysicsModel::_change |
◆ _defaultContainer
| int X3D_WindPhysicsModel::_defaultContainer |
◆ _dist
| double X3D_WindPhysicsModel::_dist |
◆ _executionContext
| struct X3D_Node* X3D_WindPhysicsModel::_executionContext |
◆ _extent
| float X3D_WindPhysicsModel::_extent[6] |
◆ _frameSpeed
| float X3D_WindPhysicsModel::_frameSpeed |
◆ _gc
| void* X3D_WindPhysicsModel::_gc |
◆ _hit
| int X3D_WindPhysicsModel::_hit |
◆ _ichange
| int X3D_WindPhysicsModel::_ichange |
◆ _intern
◆ _nodeType
| int X3D_WindPhysicsModel::_nodeType |
◆ _parentVector
| struct Vector* X3D_WindPhysicsModel::_parentVector |
◆ _renderFlags
| int X3D_WindPhysicsModel::_renderFlags |
◆ direction
| struct SFVec3f X3D_WindPhysicsModel::direction |
◆ enabled
| int X3D_WindPhysicsModel::enabled |
◆ gustiness
| float X3D_WindPhysicsModel::gustiness |
◆ metadata
| struct X3D_Node* X3D_WindPhysicsModel::metadata |
◆ referenceCount
| int X3D_WindPhysicsModel::referenceCount |
◆ speed
| float X3D_WindPhysicsModel::speed |
◆ turbulence
| float X3D_WindPhysicsModel::turbulence |
The documentation for this struct was generated from the following file: