Definition at line 10866 of file Structs.h.
◆ __occludeCheckCount
| int X3D_VisibilitySensor::__occludeCheckCount |
◆ __oldEnabled
| int X3D_VisibilitySensor::__oldEnabled |
◆ __points
◆ __Samples
| int X3D_VisibilitySensor::__Samples |
◆ __visible
| int X3D_VisibilitySensor::__visible |
◆ _change
| int X3D_VisibilitySensor::_change |
◆ _defaultContainer
| int X3D_VisibilitySensor::_defaultContainer |
◆ _dist
| double X3D_VisibilitySensor::_dist |
◆ _executionContext
| struct X3D_Node* X3D_VisibilitySensor::_executionContext |
◆ _extent
| float X3D_VisibilitySensor::_extent[6] |
◆ _gc
| void* X3D_VisibilitySensor::_gc |
◆ _hit
| int X3D_VisibilitySensor::_hit |
◆ _ichange
| int X3D_VisibilitySensor::_ichange |
◆ _intern
◆ _nodeType
| int X3D_VisibilitySensor::_nodeType |
◆ _parentVector
| struct Vector* X3D_VisibilitySensor::_parentVector |
◆ _renderFlags
| int X3D_VisibilitySensor::_renderFlags |
◆ center
| struct SFVec3f X3D_VisibilitySensor::center |
◆ enabled
| int X3D_VisibilitySensor::enabled |
◆ enterTime
| double X3D_VisibilitySensor::enterTime |
◆ exitTime
| double X3D_VisibilitySensor::exitTime |
◆ isActive
| int X3D_VisibilitySensor::isActive |
◆ metadata
| struct X3D_Node* X3D_VisibilitySensor::metadata |
◆ referenceCount
| int X3D_VisibilitySensor::referenceCount |
◆ size
| struct SFVec3f X3D_VisibilitySensor::size |
The documentation for this struct was generated from the following file: