Definition at line 10620 of file Structs.h.
◆ _change
| int X3D_TriangleSet::_change |
◆ _coordIndex
◆ _defaultContainer
| int X3D_TriangleSet::_defaultContainer |
◆ _dist
| double X3D_TriangleSet::_dist |
◆ _executionContext
| struct X3D_Node* X3D_TriangleSet::_executionContext |
◆ _extent
| float X3D_TriangleSet::_extent[6] |
◆ _gc
| void* X3D_TriangleSet::_gc |
◆ _hit
| int X3D_TriangleSet::_hit |
◆ _ichange
| int X3D_TriangleSet::_ichange |
◆ _intern
◆ _nodeType
| int X3D_TriangleSet::_nodeType |
◆ _parentVector
| struct Vector* X3D_TriangleSet::_parentVector |
◆ _renderFlags
| int X3D_TriangleSet::_renderFlags |
◆ attrib
◆ ccw
◆ color
◆ colorPerVertex
| int X3D_TriangleSet::colorPerVertex |
◆ coord
◆ fogCoord
| struct X3D_Node* X3D_TriangleSet::fogCoord |
◆ metadata
| struct X3D_Node* X3D_TriangleSet::metadata |
◆ normal
| struct X3D_Node* X3D_TriangleSet::normal |
◆ normalPerVertex
| int X3D_TriangleSet::normalPerVertex |
◆ referenceCount
| int X3D_TriangleSet::referenceCount |
◆ solid
| int X3D_TriangleSet::solid |
◆ texCoord
| struct X3D_Node* X3D_TriangleSet::texCoord |
The documentation for this struct was generated from the following file: