Definition at line 10218 of file Structs.h.
◆ _change
| int X3D_TextureProperties::_change |
◆ _defaultContainer
| int X3D_TextureProperties::_defaultContainer |
◆ _dist
| double X3D_TextureProperties::_dist |
◆ _executionContext
| struct X3D_Node* X3D_TextureProperties::_executionContext |
◆ _extent
| float X3D_TextureProperties::_extent[6] |
◆ _gc
| void* X3D_TextureProperties::_gc |
◆ _hit
| int X3D_TextureProperties::_hit |
◆ _ichange
| int X3D_TextureProperties::_ichange |
◆ _intern
◆ _nodeType
| int X3D_TextureProperties::_nodeType |
◆ _parentVector
| struct Vector* X3D_TextureProperties::_parentVector |
◆ _renderFlags
| int X3D_TextureProperties::_renderFlags |
◆ anisotropicDegree
| float X3D_TextureProperties::anisotropicDegree |
◆ borderColor
◆ borderWidth
| int X3D_TextureProperties::borderWidth |
◆ boundaryModeR
| struct Uni_String* X3D_TextureProperties::boundaryModeR |
◆ boundaryModeS
| struct Uni_String* X3D_TextureProperties::boundaryModeS |
◆ boundaryModeT
| struct Uni_String* X3D_TextureProperties::boundaryModeT |
◆ generateMipMaps
| int X3D_TextureProperties::generateMipMaps |
◆ magnificationFilter
| struct Uni_String* X3D_TextureProperties::magnificationFilter |
◆ metadata
| struct X3D_Node* X3D_TextureProperties::metadata |
◆ minificationFilter
| struct Uni_String* X3D_TextureProperties::minificationFilter |
◆ referenceCount
| int X3D_TextureProperties::referenceCount |
◆ textureCompression
| struct Uni_String* X3D_TextureProperties::textureCompression |
◆ texturePriority
| float X3D_TextureProperties::texturePriority |
The documentation for this struct was generated from the following file: