Definition at line 10150 of file Structs.h.
◆ _change
| int X3D_TextureProjectorParallel::_change |
◆ _defaultContainer
| int X3D_TextureProjectorParallel::_defaultContainer |
◆ _dir
| struct SFVec4f X3D_TextureProjectorParallel::_dir |
◆ _dist
| double X3D_TextureProjectorParallel::_dist |
◆ _executionContext
| struct X3D_Node* X3D_TextureProjectorParallel::_executionContext |
◆ _extent
| float X3D_TextureProjectorParallel::_extent[6] |
◆ _gc
| void* X3D_TextureProjectorParallel::_gc |
◆ _hit
| int X3D_TextureProjectorParallel::_hit |
◆ _ichange
| int X3D_TextureProjectorParallel::_ichange |
◆ _intern
| struct X3D_PolyRep* X3D_TextureProjectorParallel::_intern |
◆ _loc
| struct SFVec4f X3D_TextureProjectorParallel::_loc |
◆ _nodeType
| int X3D_TextureProjectorParallel::_nodeType |
◆ _parentVector
| struct Vector* X3D_TextureProjectorParallel::_parentVector |
◆ _renderFlags
| int X3D_TextureProjectorParallel::_renderFlags |
◆ _upVec
| struct SFVec4f X3D_TextureProjectorParallel::_upVec |
◆ aspectRatio
| float X3D_TextureProjectorParallel::aspectRatio |
◆ backCull
| int X3D_TextureProjectorParallel::backCull |
◆ description
| struct Uni_String* X3D_TextureProjectorParallel::description |
◆ direction
| struct SFVec3f X3D_TextureProjectorParallel::direction |
◆ farDistance
| float X3D_TextureProjectorParallel::farDistance |
◆ fieldOfView
| struct Multi_Float X3D_TextureProjectorParallel::fieldOfView |
◆ global
| int X3D_TextureProjectorParallel::global |
◆ location
| struct SFVec3f X3D_TextureProjectorParallel::location |
◆ metadata
| struct X3D_Node* X3D_TextureProjectorParallel::metadata |
◆ nearDistance
| float X3D_TextureProjectorParallel::nearDistance |
◆ on
| int X3D_TextureProjectorParallel::on |
◆ referenceCount
| int X3D_TextureProjectorParallel::referenceCount |
◆ texture
| struct X3D_Node* X3D_TextureProjectorParallel::texture |
◆ upVector
| struct SFVec3f X3D_TextureProjectorParallel::upVector |
The documentation for this struct was generated from the following file: