Definition at line 9566 of file Structs.h.
◆ __lastlocation
| struct SFVec3f X3D_Sound::__lastlocation |
◆ __lasttime
| double X3D_Sound::__lasttime |
◆ __sourceNumber
| int X3D_Sound::__sourceNumber |
◆ _change
◆ _defaultContainer
| int X3D_Sound::_defaultContainer |
◆ _dist
◆ _executionContext
| struct X3D_Node* X3D_Sound::_executionContext |
◆ _extent
| float X3D_Sound::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
◆ _intern
◆ _nodeType
◆ _parentVector
| struct Vector* X3D_Sound::_parentVector |
◆ _renderFlags
| int X3D_Sound::_renderFlags |
◆ direction
| struct SFVec3f X3D_Sound::direction |
◆ intensity
| float X3D_Sound::intensity |
◆ location
◆ maxBack
◆ maxFront
| float X3D_Sound::maxFront |
◆ metadata
◆ minBack
◆ minFront
| float X3D_Sound::minFront |
◆ priority
| float X3D_Sound::priority |
◆ referenceCount
| int X3D_Sound::referenceCount |
◆ source
◆ spatialize
| int X3D_Sound::spatialize |
The documentation for this struct was generated from the following file: