Definition at line 9311 of file Structs.h.
◆ _change
| int X3D_ShadedVolumeStyle::_change |
◆ _defaultContainer
| int X3D_ShadedVolumeStyle::_defaultContainer |
◆ _dist
| double X3D_ShadedVolumeStyle::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ShadedVolumeStyle::_executionContext |
◆ _extent
| float X3D_ShadedVolumeStyle::_extent[6] |
◆ _gc
| void* X3D_ShadedVolumeStyle::_gc |
◆ _hit
| int X3D_ShadedVolumeStyle::_hit |
◆ _ichange
| int X3D_ShadedVolumeStyle::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ShadedVolumeStyle::_nodeType |
◆ _parentVector
| struct Vector* X3D_ShadedVolumeStyle::_parentVector |
◆ _phaseFunction
| int X3D_ShadedVolumeStyle::_phaseFunction |
◆ _renderFlags
| int X3D_ShadedVolumeStyle::_renderFlags |
◆ enabled
| int X3D_ShadedVolumeStyle::enabled |
◆ lighting
| int X3D_ShadedVolumeStyle::lighting |
◆ material
| struct X3D_Node* X3D_ShadedVolumeStyle::material |
◆ metadata
| struct X3D_Node* X3D_ShadedVolumeStyle::metadata |
◆ phaseFunction
| struct Uni_String* X3D_ShadedVolumeStyle::phaseFunction |
◆ referenceCount
| int X3D_ShadedVolumeStyle::referenceCount |
◆ shadows
| int X3D_ShadedVolumeStyle::shadows |
◆ surfaceNormals
| struct X3D_Node* X3D_ShadedVolumeStyle::surfaceNormals |
The documentation for this struct was generated from the following file: