Definition at line 9207 of file Structs.h.
◆ _change
| int X3D_ScreenFontStyle::_change |
◆ _defaultContainer
| int X3D_ScreenFontStyle::_defaultContainer |
◆ _dist
| double X3D_ScreenFontStyle::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ScreenFontStyle::_executionContext |
◆ _extent
| float X3D_ScreenFontStyle::_extent[6] |
◆ _gc
| void* X3D_ScreenFontStyle::_gc |
◆ _hit
| int X3D_ScreenFontStyle::_hit |
◆ _ichange
| int X3D_ScreenFontStyle::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ScreenFontStyle::_nodeType |
◆ _parentVector
| struct Vector* X3D_ScreenFontStyle::_parentVector |
◆ _renderFlags
| int X3D_ScreenFontStyle::_renderFlags |
◆ family
◆ horizontal
| int X3D_ScreenFontStyle::horizontal |
◆ justify
◆ language
◆ leftToRight
| int X3D_ScreenFontStyle::leftToRight |
◆ metadata
| struct X3D_Node* X3D_ScreenFontStyle::metadata |
◆ pointSize
| float X3D_ScreenFontStyle::pointSize |
◆ referenceCount
| int X3D_ScreenFontStyle::referenceCount |
◆ spacing
| float X3D_ScreenFontStyle::spacing |
◆ style
◆ topToBottom
| int X3D_ScreenFontStyle::topToBottom |
The documentation for this struct was generated from the following file: