Definition at line 8891 of file Structs.h.
◆ __hit
| int X3D_ProximitySensor::__hit |
◆ __oldEnabled
| int X3D_ProximitySensor::__oldEnabled |
◆ __t1
| struct SFVec3f X3D_ProximitySensor::__t1 |
◆ __t2
◆ _change
| int X3D_ProximitySensor::_change |
◆ _defaultContainer
| int X3D_ProximitySensor::_defaultContainer |
◆ _dist
| double X3D_ProximitySensor::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ProximitySensor::_executionContext |
◆ _extent
| float X3D_ProximitySensor::_extent[6] |
◆ _gc
| void* X3D_ProximitySensor::_gc |
◆ _hit
| int X3D_ProximitySensor::_hit |
◆ _ichange
| int X3D_ProximitySensor::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ProximitySensor::_nodeType |
◆ _parentVector
| struct Vector* X3D_ProximitySensor::_parentVector |
◆ _renderFlags
| int X3D_ProximitySensor::_renderFlags |
◆ center
| struct SFVec3f X3D_ProximitySensor::center |
◆ centerOfRotation_changed
| struct SFVec3f X3D_ProximitySensor::centerOfRotation_changed |
◆ enabled
| int X3D_ProximitySensor::enabled |
◆ enterTime
| double X3D_ProximitySensor::enterTime |
◆ exitTime
| double X3D_ProximitySensor::exitTime |
◆ isActive
| int X3D_ProximitySensor::isActive |
◆ metadata
| struct X3D_Node* X3D_ProximitySensor::metadata |
◆ orientation_changed
| struct SFRotation X3D_ProximitySensor::orientation_changed |
◆ position_changed
| struct SFVec3f X3D_ProximitySensor::position_changed |
◆ referenceCount
| int X3D_ProximitySensor::referenceCount |
◆ size
| struct SFVec3f X3D_ProximitySensor::size |
The documentation for this struct was generated from the following file: