Definition at line 8839 of file Structs.h.
◆ __afterPound
| void* X3D_Proto::__afterPound |
◆ __children
◆ __DEFnames
| void* X3D_Proto::__DEFnames |
◆ __EXPORTS
| void* X3D_Proto::__EXPORTS |
◆ __externProtoDeclares
| void* X3D_Proto::__externProtoDeclares |
◆ __GC
◆ __IMPORTS
| void* X3D_Proto::__IMPORTS |
◆ __IS
◆ __loadResource
| void* X3D_Proto::__loadResource |
◆ __loadstatus
| int X3D_Proto::__loadstatus |
◆ __nodes
◆ __oldload
◆ __oldurl
◆ __parentProto
| struct X3D_Node* X3D_Proto::__parentProto |
◆ __protoDeclares
| void* X3D_Proto::__protoDeclares |
◆ __protoDef
| void* X3D_Proto::__protoDef |
◆ __protoFlags
| int X3D_Proto::__protoFlags |
◆ __prototype
◆ __ROUTES
| void* X3D_Proto::__ROUTES |
◆ __scripts
| void* X3D_Proto::__scripts |
◆ __sibAffectors
◆ __specversion
| int X3D_Proto::__specversion |
◆ __subcontexts
| void* X3D_Proto::__subcontexts |
◆ __typename
| void* X3D_Proto::__typename |
◆ __unitlengthfactor
| double X3D_Proto::__unitlengthfactor |
◆ _change
◆ _defaultContainer
| int X3D_Proto::_defaultContainer |
◆ _dist
◆ _executionContext
| struct X3D_Node* X3D_Proto::_executionContext |
◆ _extent
| float X3D_Proto::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
◆ _intern
◆ _nodeType
◆ _parentResource
| void* X3D_Proto::_parentResource |
◆ _parentVector
| struct Vector* X3D_Proto::_parentVector |
◆ _renderFlags
| int X3D_Proto::_renderFlags |
◆ _sortedChildren
◆ addChildren
◆ bboxCenter
| struct SFVec3f X3D_Proto::bboxCenter |
◆ bboxSize
◆ load
◆ metadata
◆ referenceCount
| int X3D_Proto::referenceCount |
◆ removeChildren
◆ url
The documentation for this struct was generated from the following file: