Definition at line 8759 of file Structs.h.
◆ __oldEnabled
| int X3D_PrimitivePickSensor::__oldEnabled |
◆ _change
| int X3D_PrimitivePickSensor::_change |
◆ _defaultContainer
| int X3D_PrimitivePickSensor::_defaultContainer |
◆ _dist
| double X3D_PrimitivePickSensor::_dist |
◆ _executionContext
| struct X3D_Node* X3D_PrimitivePickSensor::_executionContext |
◆ _extent
| float X3D_PrimitivePickSensor::_extent[6] |
◆ _gc
| void* X3D_PrimitivePickSensor::_gc |
◆ _hit
| int X3D_PrimitivePickSensor::_hit |
◆ _ichange
| int X3D_PrimitivePickSensor::_ichange |
◆ _intern
◆ _nodeType
| int X3D_PrimitivePickSensor::_nodeType |
◆ _parentVector
| struct Vector* X3D_PrimitivePickSensor::_parentVector |
◆ _renderFlags
| int X3D_PrimitivePickSensor::_renderFlags |
◆ enabled
| int X3D_PrimitivePickSensor::enabled |
◆ intersectionType
| struct Uni_String* X3D_PrimitivePickSensor::intersectionType |
◆ isActive
| int X3D_PrimitivePickSensor::isActive |
◆ matchCriterion
| struct Uni_String* X3D_PrimitivePickSensor::matchCriterion |
◆ metadata
| struct X3D_Node* X3D_PrimitivePickSensor::metadata |
◆ objectType
◆ pickedGeometry
| struct Multi_Node X3D_PrimitivePickSensor::pickedGeometry |
◆ pickingGeometry
| struct X3D_Node* X3D_PrimitivePickSensor::pickingGeometry |
◆ pickTarget
| struct Multi_Node X3D_PrimitivePickSensor::pickTarget |
◆ referenceCount
| int X3D_PrimitivePickSensor::referenceCount |
◆ sortOrder
| struct Uni_String* X3D_PrimitivePickSensor::sortOrder |
The documentation for this struct was generated from the following file: