Definition at line 8610 of file Structs.h.
◆ _buffer
| void* X3D_PositionChaser2D::_buffer |
◆ _bufferendtime
| double X3D_PositionChaser2D::_bufferendtime |
◆ _change
| int X3D_PositionChaser2D::_change |
◆ _defaultContainer
| int X3D_PositionChaser2D::_defaultContainer |
◆ _destination
| struct SFVec2f X3D_PositionChaser2D::_destination |
◆ _dist
| double X3D_PositionChaser2D::_dist |
◆ _executionContext
| struct X3D_Node* X3D_PositionChaser2D::_executionContext |
◆ _extent
| float X3D_PositionChaser2D::_extent[6] |
◆ _gc
| void* X3D_PositionChaser2D::_gc |
◆ _hit
| int X3D_PositionChaser2D::_hit |
◆ _ichange
| int X3D_PositionChaser2D::_ichange |
◆ _intern
◆ _nodeType
| int X3D_PositionChaser2D::_nodeType |
◆ _p
| void* X3D_PositionChaser2D::_p |
◆ _parentVector
| struct Vector* X3D_PositionChaser2D::_parentVector |
◆ _previousvalue
| struct SFVec2f X3D_PositionChaser2D::_previousvalue |
◆ _renderFlags
| int X3D_PositionChaser2D::_renderFlags |
◆ _steptime
| double X3D_PositionChaser2D::_steptime |
◆ _t
| void* X3D_PositionChaser2D::_t |
◆ duration
| double X3D_PositionChaser2D::duration |
◆ initialDestination
| struct SFVec2f X3D_PositionChaser2D::initialDestination |
◆ initialValue
| struct SFVec2f X3D_PositionChaser2D::initialValue |
◆ isActive
| int X3D_PositionChaser2D::isActive |
◆ metadata
| struct X3D_Node* X3D_PositionChaser2D::metadata |
◆ referenceCount
| int X3D_PositionChaser2D::referenceCount |
◆ set_destination
| struct SFVec2f X3D_PositionChaser2D::set_destination |
◆ set_value
| struct SFVec2f X3D_PositionChaser2D::set_value |
◆ value_changed
| struct SFVec2f X3D_PositionChaser2D::value_changed |
The documentation for this struct was generated from the following file: