Definition at line 8290 of file Structs.h.
◆ __textureTableIndex
| int X3D_PixelTexture3D::__textureTableIndex |
◆ _change
| int X3D_PixelTexture3D::_change |
◆ _defaultContainer
| int X3D_PixelTexture3D::_defaultContainer |
◆ _dist
| double X3D_PixelTexture3D::_dist |
◆ _executionContext
| struct X3D_Node* X3D_PixelTexture3D::_executionContext |
◆ _extent
| float X3D_PixelTexture3D::_extent[6] |
◆ _gc
| void* X3D_PixelTexture3D::_gc |
◆ _hit
| int X3D_PixelTexture3D::_hit |
◆ _ichange
| int X3D_PixelTexture3D::_ichange |
◆ _intern
◆ _needs_gradient
| int X3D_PixelTexture3D::_needs_gradient |
◆ _nodeType
| int X3D_PixelTexture3D::_nodeType |
◆ _parentResource
| void* X3D_PixelTexture3D::_parentResource |
◆ _parentVector
| struct Vector* X3D_PixelTexture3D::_parentVector |
◆ _renderFlags
| int X3D_PixelTexture3D::_renderFlags |
◆ image
◆ metadata
| struct X3D_Node* X3D_PixelTexture3D::metadata |
◆ referenceCount
| int X3D_PixelTexture3D::referenceCount |
◆ repeatR
| int X3D_PixelTexture3D::repeatR |
◆ repeatS
| int X3D_PixelTexture3D::repeatS |
◆ repeatT
| int X3D_PixelTexture3D::repeatT |
◆ textureProperties
| struct X3D_Node* X3D_PixelTexture3D::textureProperties |
The documentation for this struct was generated from the following file: