Definition at line 8265 of file Structs.h.
◆ __textureTableIndex
| int X3D_PixelTexture::__textureTableIndex |
◆ _change
| int X3D_PixelTexture::_change |
◆ _defaultContainer
| int X3D_PixelTexture::_defaultContainer |
◆ _dist
| double X3D_PixelTexture::_dist |
◆ _executionContext
| struct X3D_Node* X3D_PixelTexture::_executionContext |
◆ _extent
| float X3D_PixelTexture::_extent[6] |
◆ _gc
| void* X3D_PixelTexture::_gc |
◆ _hit
| int X3D_PixelTexture::_hit |
◆ _ichange
| int X3D_PixelTexture::_ichange |
◆ _intern
◆ _nodeType
| int X3D_PixelTexture::_nodeType |
◆ _parentResource
| void* X3D_PixelTexture::_parentResource |
◆ _parentVector
| struct Vector* X3D_PixelTexture::_parentVector |
◆ _renderFlags
| int X3D_PixelTexture::_renderFlags |
◆ image
◆ metadata
| struct X3D_Node* X3D_PixelTexture::metadata |
◆ referenceCount
| int X3D_PixelTexture::referenceCount |
◆ repeatS
| int X3D_PixelTexture::repeatS |
◆ repeatT
| int X3D_PixelTexture::repeatT |
◆ textureProperties
| struct X3D_Node* X3D_PixelTexture::textureProperties |
The documentation for this struct was generated from the following file: