Definition at line 8191 of file Structs.h.
◆ _change
| int X3D_ParticleSystem::_change |
◆ _defaultContainer
| int X3D_ParticleSystem::_defaultContainer |
◆ _dist
| double X3D_ParticleSystem::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ParticleSystem::_executionContext |
◆ _extent
| float X3D_ParticleSystem::_extent[6] |
◆ _gc
| void* X3D_ParticleSystem::_gc |
◆ _geometryType
| int X3D_ParticleSystem::_geometryType |
◆ _hit
| int X3D_ParticleSystem::_hit |
◆ _ichange
| int X3D_ParticleSystem::_ichange |
◆ _intern
◆ _lasttime
| double X3D_ParticleSystem::_lasttime |
◆ _ltex
| void* X3D_ParticleSystem::_ltex |
◆ _nodeType
| int X3D_ParticleSystem::_nodeType |
◆ _parentVector
| struct Vector* X3D_ParticleSystem::_parentVector |
◆ _particles
| void* X3D_ParticleSystem::_particles |
◆ _remainder
| float X3D_ParticleSystem::_remainder |
◆ _renderFlags
| int X3D_ParticleSystem::_renderFlags |
◆ _shaderflags_base
| int X3D_ParticleSystem::_shaderflags_base |
◆ _shaderflags_effects
| int X3D_ParticleSystem::_shaderflags_effects |
◆ _shaderflags_usershaders
| int X3D_ParticleSystem::_shaderflags_usershaders |
◆ _tris
| void* X3D_ParticleSystem::_tris |
◆ _ttex
| void* X3D_ParticleSystem::_ttex |
◆ appearance
| struct X3D_Node* X3D_ParticleSystem::appearance |
◆ bboxCenter
| struct SFVec3f X3D_ParticleSystem::bboxCenter |
◆ bboxSize
| struct SFVec3f X3D_ParticleSystem::bboxSize |
◆ colorKey
◆ colorRamp
| struct X3D_Node* X3D_ParticleSystem::colorRamp |
◆ createParticles
| int X3D_ParticleSystem::createParticles |
◆ emitter
| struct X3D_Node* X3D_ParticleSystem::emitter |
◆ enabled
| int X3D_ParticleSystem::enabled |
◆ geometry
| struct X3D_Node* X3D_ParticleSystem::geometry |
◆ geometryType
| struct Uni_String* X3D_ParticleSystem::geometryType |
◆ isActive
| int X3D_ParticleSystem::isActive |
◆ lifetimeVariation
| float X3D_ParticleSystem::lifetimeVariation |
◆ maxParticles
| int X3D_ParticleSystem::maxParticles |
◆ metadata
| struct X3D_Node* X3D_ParticleSystem::metadata |
◆ particleLifetime
| float X3D_ParticleSystem::particleLifetime |
◆ particleSize
| struct SFVec2f X3D_ParticleSystem::particleSize |
◆ physics
◆ referenceCount
| int X3D_ParticleSystem::referenceCount |
◆ texCoordKey
◆ texCoordRamp
| struct X3D_Node* X3D_ParticleSystem::texCoordRamp |
The documentation for this struct was generated from the following file: