Definition at line 7736 of file Structs.h.
◆ _change
| int X3D_NurbsPatchSurface::_change |
◆ _defaultContainer
| int X3D_NurbsPatchSurface::_defaultContainer |
◆ _dist
| double X3D_NurbsPatchSurface::_dist |
◆ _executionContext
| struct X3D_Node* X3D_NurbsPatchSurface::_executionContext |
◆ _extent
| float X3D_NurbsPatchSurface::_extent[6] |
◆ _gc
| void* X3D_NurbsPatchSurface::_gc |
◆ _hit
| int X3D_NurbsPatchSurface::_hit |
◆ _ichange
| int X3D_NurbsPatchSurface::_ichange |
◆ _intern
◆ _nodeType
| int X3D_NurbsPatchSurface::_nodeType |
◆ _parentVector
| struct Vector* X3D_NurbsPatchSurface::_parentVector |
◆ _renderFlags
| int X3D_NurbsPatchSurface::_renderFlags |
◆ _tscale
| float X3D_NurbsPatchSurface::_tscale |
◆ controlPoint
| struct X3D_Node* X3D_NurbsPatchSurface::controlPoint |
◆ metadata
| struct X3D_Node* X3D_NurbsPatchSurface::metadata |
◆ referenceCount
| int X3D_NurbsPatchSurface::referenceCount |
◆ solid
| int X3D_NurbsPatchSurface::solid |
◆ texCoord
| struct X3D_Node* X3D_NurbsPatchSurface::texCoord |
◆ uClosed
| int X3D_NurbsPatchSurface::uClosed |
◆ uDimension
| int X3D_NurbsPatchSurface::uDimension |
◆ uKnot
◆ uOrder
| int X3D_NurbsPatchSurface::uOrder |
◆ uTessellation
| int X3D_NurbsPatchSurface::uTessellation |
◆ vClosed
| int X3D_NurbsPatchSurface::vClosed |
◆ vDimension
| int X3D_NurbsPatchSurface::vDimension |
◆ vKnot
◆ vOrder
| int X3D_NurbsPatchSurface::vOrder |
◆ vTessellation
| int X3D_NurbsPatchSurface::vTessellation |
◆ weight
The documentation for this struct was generated from the following file: