Definition at line 7411 of file Structs.h.
◆ __old_axis1Angle
| float X3D_MotorJoint::__old_axis1Angle |
◆ __old_axis2Angle
| float X3D_MotorJoint::__old_axis2Angle |
◆ __old_axis3Angle
| float X3D_MotorJoint::__old_axis3Angle |
◆ __old_body1
| struct X3D_Node* X3D_MotorJoint::__old_body1 |
◆ __old_body2
| struct X3D_Node* X3D_MotorJoint::__old_body2 |
◆ __old_motor1Axis
| struct SFVec3f X3D_MotorJoint::__old_motor1Axis |
◆ __old_motor2Axis
| struct SFVec3f X3D_MotorJoint::__old_motor2Axis |
◆ __old_motor3Axis
| struct SFVec3f X3D_MotorJoint::__old_motor3Axis |
◆ _change
| int X3D_MotorJoint::_change |
◆ _defaultContainer
| int X3D_MotorJoint::_defaultContainer |
◆ _dist
| double X3D_MotorJoint::_dist |
◆ _executionContext
| struct X3D_Node* X3D_MotorJoint::_executionContext |
◆ _extent
| float X3D_MotorJoint::_extent[6] |
◆ _forceout
| int X3D_MotorJoint::_forceout |
◆ _gc
| void* X3D_MotorJoint::_gc |
◆ _hit
◆ _ichange
| int X3D_MotorJoint::_ichange |
◆ _intern
◆ _joint
| void* X3D_MotorJoint::_joint |
◆ _nodeType
| int X3D_MotorJoint::_nodeType |
◆ _parentVector
| struct Vector* X3D_MotorJoint::_parentVector |
◆ _renderFlags
| int X3D_MotorJoint::_renderFlags |
◆ autoCalc
| int X3D_MotorJoint::autoCalc |
◆ axis1Angle
| float X3D_MotorJoint::axis1Angle |
◆ axis1Torque
| float X3D_MotorJoint::axis1Torque |
◆ axis2Angle
| float X3D_MotorJoint::axis2Angle |
◆ axis2Torque
| float X3D_MotorJoint::axis2Torque |
◆ axis3Angle
| float X3D_MotorJoint::axis3Angle |
◆ axis3Torque
| float X3D_MotorJoint::axis3Torque |
◆ body1
◆ body2
◆ enabledAxes
| int X3D_MotorJoint::enabledAxes |
◆ forceOutput
◆ metadata
| struct X3D_Node* X3D_MotorJoint::metadata |
◆ motor1Angle
| float X3D_MotorJoint::motor1Angle |
◆ motor1AngleRate
| float X3D_MotorJoint::motor1AngleRate |
◆ motor1Axis
| struct SFVec3f X3D_MotorJoint::motor1Axis |
◆ motor2Angle
| float X3D_MotorJoint::motor2Angle |
◆ motor2AngleRate
| float X3D_MotorJoint::motor2AngleRate |
◆ motor2Axis
| struct SFVec3f X3D_MotorJoint::motor2Axis |
◆ motor3Angle
| float X3D_MotorJoint::motor3Angle |
◆ motor3AngleRate
| float X3D_MotorJoint::motor3AngleRate |
◆ motor3Axis
| struct SFVec3f X3D_MotorJoint::motor3Axis |
◆ referenceCount
| int X3D_MotorJoint::referenceCount |
◆ stop1Bounce
| float X3D_MotorJoint::stop1Bounce |
◆ stop1ErrorCorrection
| float X3D_MotorJoint::stop1ErrorCorrection |
◆ stop2Bounce
| float X3D_MotorJoint::stop2Bounce |
◆ stop2ErrorCorrection
| float X3D_MotorJoint::stop2ErrorCorrection |
◆ stop3Bounce
| float X3D_MotorJoint::stop3Bounce |
◆ stop3ErrorCorrection
| float X3D_MotorJoint::stop3ErrorCorrection |
The documentation for this struct was generated from the following file: