Definition at line 7279 of file Structs.h.
◆ _change
| int X3D_MetadataSFVec3d::_change |
◆ _defaultContainer
| int X3D_MetadataSFVec3d::_defaultContainer |
◆ _dist
| double X3D_MetadataSFVec3d::_dist |
◆ _executionContext
| struct X3D_Node* X3D_MetadataSFVec3d::_executionContext |
◆ _extent
| float X3D_MetadataSFVec3d::_extent[6] |
◆ _gc
| void* X3D_MetadataSFVec3d::_gc |
◆ _hit
| int X3D_MetadataSFVec3d::_hit |
◆ _ichange
| int X3D_MetadataSFVec3d::_ichange |
◆ _intern
◆ _nodeType
| int X3D_MetadataSFVec3d::_nodeType |
◆ _parentVector
| struct Vector* X3D_MetadataSFVec3d::_parentVector |
◆ _renderFlags
| int X3D_MetadataSFVec3d::_renderFlags |
◆ referenceCount
| int X3D_MetadataSFVec3d::referenceCount |
◆ setValue
| struct SFVec3d X3D_MetadataSFVec3d::setValue |
◆ tickTime
| double X3D_MetadataSFVec3d::tickTime |
◆ value
| struct SFVec3d X3D_MetadataSFVec3d::value |
◆ valueChanged
| struct SFVec3d X3D_MetadataSFVec3d::valueChanged |
The documentation for this struct was generated from the following file: