Definition at line 6993 of file Structs.h.
◆ _change
| int X3D_MetadataSFFloat::_change |
◆ _defaultContainer
| int X3D_MetadataSFFloat::_defaultContainer |
◆ _dist
| double X3D_MetadataSFFloat::_dist |
◆ _executionContext
| struct X3D_Node* X3D_MetadataSFFloat::_executionContext |
◆ _extent
| float X3D_MetadataSFFloat::_extent[6] |
◆ _gc
| void* X3D_MetadataSFFloat::_gc |
◆ _hit
| int X3D_MetadataSFFloat::_hit |
◆ _ichange
| int X3D_MetadataSFFloat::_ichange |
◆ _intern
◆ _nodeType
| int X3D_MetadataSFFloat::_nodeType |
◆ _parentVector
| struct Vector* X3D_MetadataSFFloat::_parentVector |
◆ _renderFlags
| int X3D_MetadataSFFloat::_renderFlags |
◆ referenceCount
| int X3D_MetadataSFFloat::referenceCount |
◆ setValue
| float X3D_MetadataSFFloat::setValue |
◆ tickTime
| double X3D_MetadataSFFloat::tickTime |
◆ value
| float X3D_MetadataSFFloat::value |
◆ valueChanged
| float X3D_MetadataSFFloat::valueChanged |
The documentation for this struct was generated from the following file: