Definition at line 6553 of file Structs.h.
◆ _change
| int X3D_MetadataMFFloat::_change |
◆ _defaultContainer
| int X3D_MetadataMFFloat::_defaultContainer |
◆ _dist
| double X3D_MetadataMFFloat::_dist |
◆ _executionContext
| struct X3D_Node* X3D_MetadataMFFloat::_executionContext |
◆ _extent
| float X3D_MetadataMFFloat::_extent[6] |
◆ _gc
| void* X3D_MetadataMFFloat::_gc |
◆ _hit
| int X3D_MetadataMFFloat::_hit |
◆ _ichange
| int X3D_MetadataMFFloat::_ichange |
◆ _intern
◆ _nodeType
| int X3D_MetadataMFFloat::_nodeType |
◆ _parentVector
| struct Vector* X3D_MetadataMFFloat::_parentVector |
◆ _renderFlags
| int X3D_MetadataMFFloat::_renderFlags |
◆ referenceCount
| int X3D_MetadataMFFloat::referenceCount |
◆ setValue
◆ tickTime
| double X3D_MetadataMFFloat::tickTime |
◆ value
◆ valueChanged
The documentation for this struct was generated from the following file: