Definition at line 6421 of file Structs.h.
◆ _change
| int X3D_MetadataFloat::_change |
◆ _defaultContainer
| int X3D_MetadataFloat::_defaultContainer |
◆ _dist
| double X3D_MetadataFloat::_dist |
◆ _executionContext
| struct X3D_Node* X3D_MetadataFloat::_executionContext |
◆ _extent
| float X3D_MetadataFloat::_extent[6] |
◆ _gc
| void* X3D_MetadataFloat::_gc |
◆ _hit
| int X3D_MetadataFloat::_hit |
◆ _ichange
| int X3D_MetadataFloat::_ichange |
◆ _intern
◆ _nodeType
| int X3D_MetadataFloat::_nodeType |
◆ _parentVector
| struct Vector* X3D_MetadataFloat::_parentVector |
◆ _renderFlags
| int X3D_MetadataFloat::_renderFlags |
◆ metadata
| struct X3D_Node* X3D_MetadataFloat::metadata |
◆ name
◆ reference
◆ referenceCount
| int X3D_MetadataFloat::referenceCount |
◆ value
The documentation for this struct was generated from the following file: