Definition at line 6309 of file Structs.h.
◆ _change
| int X3D_Material::_change |
◆ _defaultContainer
| int X3D_Material::_defaultContainer |
◆ _dist
| double X3D_Material::_dist |
◆ _executionContext
| struct X3D_Node* X3D_Material::_executionContext |
◆ _extent
| float X3D_Material::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
| int X3D_Material::_ichange |
◆ _intern
◆ _nodeType
| int X3D_Material::_nodeType |
◆ _parentVector
| struct Vector* X3D_Material::_parentVector |
◆ _renderFlags
| int X3D_Material::_renderFlags |
◆ _verifiedColor
◆ ambientIntensity
| float X3D_Material::ambientIntensity |
◆ diffuseColor
| struct SFColor X3D_Material::diffuseColor |
◆ emissiveColor
| struct SFColor X3D_Material::emissiveColor |
◆ metadata
◆ referenceCount
| int X3D_Material::referenceCount |
◆ shininess
| float X3D_Material::shininess |
◆ specularColor
| struct SFColor X3D_Material::specularColor |
◆ transparency
| float X3D_Material::transparency |
The documentation for this struct was generated from the following file: