Definition at line 5871 of file Structs.h.
◆ _change
| int X3D_IntegerSequencer::_change |
◆ _defaultContainer
| int X3D_IntegerSequencer::_defaultContainer |
◆ _dist
| double X3D_IntegerSequencer::_dist |
◆ _executionContext
| struct X3D_Node* X3D_IntegerSequencer::_executionContext |
◆ _extent
| float X3D_IntegerSequencer::_extent[6] |
◆ _gc
| void* X3D_IntegerSequencer::_gc |
◆ _hit
| int X3D_IntegerSequencer::_hit |
◆ _ichange
| int X3D_IntegerSequencer::_ichange |
◆ _index
| int X3D_IntegerSequencer::_index |
◆ _intern
◆ _nodeType
| int X3D_IntegerSequencer::_nodeType |
◆ _parentVector
| struct Vector* X3D_IntegerSequencer::_parentVector |
◆ _renderFlags
| int X3D_IntegerSequencer::_renderFlags |
◆ key
◆ keyValue
◆ metadata
| struct X3D_Node* X3D_IntegerSequencer::metadata |
◆ next
| int X3D_IntegerSequencer::next |
◆ previous
| int X3D_IntegerSequencer::previous |
◆ referenceCount
| int X3D_IntegerSequencer::referenceCount |
◆ set_fraction
| float X3D_IntegerSequencer::set_fraction |
◆ value_changed
| int X3D_IntegerSequencer::value_changed |
The documentation for this struct was generated from the following file: