Definition at line 5755 of file Structs.h.
◆ _change
| int X3D_IndexedTriangleSet::_change |
◆ _coordIndex
◆ _defaultContainer
| int X3D_IndexedTriangleSet::_defaultContainer |
◆ _dist
| double X3D_IndexedTriangleSet::_dist |
◆ _executionContext
| struct X3D_Node* X3D_IndexedTriangleSet::_executionContext |
◆ _extent
| float X3D_IndexedTriangleSet::_extent[6] |
◆ _gc
| void* X3D_IndexedTriangleSet::_gc |
◆ _hit
| int X3D_IndexedTriangleSet::_hit |
◆ _ichange
| int X3D_IndexedTriangleSet::_ichange |
◆ _intern
◆ _nodeType
| int X3D_IndexedTriangleSet::_nodeType |
◆ _parentVector
| struct Vector* X3D_IndexedTriangleSet::_parentVector |
◆ _renderFlags
| int X3D_IndexedTriangleSet::_renderFlags |
◆ attrib
◆ ccw
| int X3D_IndexedTriangleSet::ccw |
◆ color
| struct X3D_Node* X3D_IndexedTriangleSet::color |
◆ colorPerVertex
| int X3D_IndexedTriangleSet::colorPerVertex |
◆ coord
| struct X3D_Node* X3D_IndexedTriangleSet::coord |
◆ fogCoord
| struct X3D_Node* X3D_IndexedTriangleSet::fogCoord |
◆ index
◆ metadata
| struct X3D_Node* X3D_IndexedTriangleSet::metadata |
◆ normal
| struct X3D_Node* X3D_IndexedTriangleSet::normal |
◆ normalPerVertex
| int X3D_IndexedTriangleSet::normalPerVertex |
◆ referenceCount
| int X3D_IndexedTriangleSet::referenceCount |
◆ set_index
◆ solid
| int X3D_IndexedTriangleSet::solid |
◆ texCoord
| struct X3D_Node* X3D_IndexedTriangleSet::texCoord |
The documentation for this struct was generated from the following file: