Definition at line 5618 of file Structs.h.
◆ _change
| int X3D_IndexedFaceSet::_change |
◆ _defaultContainer
| int X3D_IndexedFaceSet::_defaultContainer |
◆ _dist
| double X3D_IndexedFaceSet::_dist |
◆ _executionContext
| struct X3D_Node* X3D_IndexedFaceSet::_executionContext |
◆ _extent
| float X3D_IndexedFaceSet::_extent[6] |
◆ _gc
| void* X3D_IndexedFaceSet::_gc |
◆ _hit
| int X3D_IndexedFaceSet::_hit |
◆ _ichange
| int X3D_IndexedFaceSet::_ichange |
◆ _intern
◆ _nodeType
| int X3D_IndexedFaceSet::_nodeType |
◆ _parentVector
| struct Vector* X3D_IndexedFaceSet::_parentVector |
◆ _renderFlags
| int X3D_IndexedFaceSet::_renderFlags |
◆ attrib
◆ ccw
| int X3D_IndexedFaceSet::ccw |
◆ color
| struct X3D_Node* X3D_IndexedFaceSet::color |
◆ colorIndex
◆ colorPerVertex
| int X3D_IndexedFaceSet::colorPerVertex |
◆ convex
| int X3D_IndexedFaceSet::convex |
◆ coord
| struct X3D_Node* X3D_IndexedFaceSet::coord |
◆ coordIndex
◆ creaseAngle
| float X3D_IndexedFaceSet::creaseAngle |
◆ fogCoord
| struct X3D_Node* X3D_IndexedFaceSet::fogCoord |
◆ metadata
| struct X3D_Node* X3D_IndexedFaceSet::metadata |
◆ normal
| struct X3D_Node* X3D_IndexedFaceSet::normal |
◆ normalIndex
◆ normalPerVertex
| int X3D_IndexedFaceSet::normalPerVertex |
◆ referenceCount
| int X3D_IndexedFaceSet::referenceCount |
◆ set_colorIndex
◆ set_coordIndex
◆ set_normalIndex
◆ set_texCoordIndex
| struct Multi_Int32 X3D_IndexedFaceSet::set_texCoordIndex |
◆ solid
| int X3D_IndexedFaceSet::solid |
◆ texCoord
| struct X3D_Node* X3D_IndexedFaceSet::texCoord |
◆ texCoordIndex
The documentation for this struct was generated from the following file: