Definition at line 4802 of file Structs.h.
◆ _change
| int X3D_ForcePhysicsModel::_change |
◆ _defaultContainer
| int X3D_ForcePhysicsModel::_defaultContainer |
◆ _dist
| double X3D_ForcePhysicsModel::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ForcePhysicsModel::_executionContext |
◆ _extent
| float X3D_ForcePhysicsModel::_extent[6] |
◆ _gc
| void* X3D_ForcePhysicsModel::_gc |
◆ _hit
| int X3D_ForcePhysicsModel::_hit |
◆ _ichange
| int X3D_ForcePhysicsModel::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ForcePhysicsModel::_nodeType |
◆ _parentVector
| struct Vector* X3D_ForcePhysicsModel::_parentVector |
◆ _renderFlags
| int X3D_ForcePhysicsModel::_renderFlags |
◆ enabled
| int X3D_ForcePhysicsModel::enabled |
◆ force
| struct SFVec3f X3D_ForcePhysicsModel::force |
◆ metadata
| struct X3D_Node* X3D_ForcePhysicsModel::metadata |
◆ referenceCount
| int X3D_ForcePhysicsModel::referenceCount |
The documentation for this struct was generated from the following file: