Definition at line 4704 of file Structs.h.
◆ _change
| int X3D_FloatVertexAttribute::_change |
◆ _defaultContainer
| int X3D_FloatVertexAttribute::_defaultContainer |
◆ _dist
| double X3D_FloatVertexAttribute::_dist |
◆ _executionContext
| struct X3D_Node* X3D_FloatVertexAttribute::_executionContext |
◆ _extent
| float X3D_FloatVertexAttribute::_extent[6] |
◆ _gc
| void* X3D_FloatVertexAttribute::_gc |
◆ _hit
| int X3D_FloatVertexAttribute::_hit |
◆ _ichange
| int X3D_FloatVertexAttribute::_ichange |
◆ _intern
◆ _nodeType
| int X3D_FloatVertexAttribute::_nodeType |
◆ _parentVector
| struct Vector* X3D_FloatVertexAttribute::_parentVector |
◆ _renderFlags
| int X3D_FloatVertexAttribute::_renderFlags |
◆ metadata
| struct X3D_Node* X3D_FloatVertexAttribute::metadata |
◆ name
◆ numComponents
| int X3D_FloatVertexAttribute::numComponents |
◆ referenceCount
| int X3D_FloatVertexAttribute::referenceCount |
◆ value
The documentation for this struct was generated from the following file: