Definition at line 4622 of file Structs.h.
◆ _change
| int X3D_ExplosionEmitter::_change |
◆ _defaultContainer
| int X3D_ExplosionEmitter::_defaultContainer |
◆ _dist
| double X3D_ExplosionEmitter::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ExplosionEmitter::_executionContext |
◆ _extent
| float X3D_ExplosionEmitter::_extent[6] |
◆ _gc
| void* X3D_ExplosionEmitter::_gc |
◆ _hit
| int X3D_ExplosionEmitter::_hit |
◆ _ichange
| int X3D_ExplosionEmitter::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ExplosionEmitter::_nodeType |
◆ _parentVector
| struct Vector* X3D_ExplosionEmitter::_parentVector |
◆ _renderFlags
| int X3D_ExplosionEmitter::_renderFlags |
◆ mass
| float X3D_ExplosionEmitter::mass |
◆ metadata
| struct X3D_Node* X3D_ExplosionEmitter::metadata |
◆ position
| struct SFVec3f X3D_ExplosionEmitter::position |
◆ referenceCount
| int X3D_ExplosionEmitter::referenceCount |
◆ speed
| float X3D_ExplosionEmitter::speed |
◆ surfaceArea
| float X3D_ExplosionEmitter::surfaceArea |
◆ variation
| float X3D_ExplosionEmitter::variation |
The documentation for this struct was generated from the following file: