Definition at line 4482 of file Structs.h.
◆ __do_anything
| int X3D_EspduTransform::__do_anything |
◆ __do_center
| int X3D_EspduTransform::__do_center |
◆ __do_rotation
| int X3D_EspduTransform::__do_rotation |
◆ __do_scale
| int X3D_EspduTransform::__do_scale |
◆ __do_scaleO
| int X3D_EspduTransform::__do_scaleO |
◆ __do_trans
| int X3D_EspduTransform::__do_trans |
◆ __geoSystem
| struct X3D_Node* X3D_EspduTransform::__geoSystem |
◆ __sibAffectors
| struct Multi_Node X3D_EspduTransform::__sibAffectors |
◆ _a0
| struct SFVec3f X3D_EspduTransform::_a0 |
◆ _angularVelocity
| struct SFRotation X3D_EspduTransform::_angularVelocity |
◆ _change
| int X3D_EspduTransform::_change |
◆ _change_count
| int X3D_EspduTransform::_change_count |
◆ _defaultContainer
| int X3D_EspduTransform::_defaultContainer |
◆ _dist
| double X3D_EspduTransform::_dist |
◆ _dsock
| struct X3D_Node* X3D_EspduTransform::_dsock |
◆ _executionContext
| struct X3D_Node* X3D_EspduTransform::_executionContext |
◆ _extent
| float X3D_EspduTransform::_extent[6] |
◆ _gc
| void* X3D_EspduTransform::_gc |
◆ _hit
| int X3D_EspduTransform::_hit |
◆ _ichange
| int X3D_EspduTransform::_ichange |
◆ _intern
◆ _lastframetime
| double X3D_EspduTransform::_lastframetime |
◆ _lastp0
| struct SFVec3f X3D_EspduTransform::_lastp0 |
◆ _lastp0time
| double X3D_EspduTransform::_lastp0time |
◆ _lastr0
◆ _lasttime
| double X3D_EspduTransform::_lasttime |
◆ _nodeType
| int X3D_EspduTransform::_nodeType |
◆ _oldState
| struct X3D_Node* X3D_EspduTransform::_oldState |
◆ _p0
| struct SFVec3f X3D_EspduTransform::_p0 |
◆ _parentVector
| struct Vector* X3D_EspduTransform::_parentVector |
◆ _pduchange_collision
| int X3D_EspduTransform::_pduchange_collision |
◆ _pduchange_detonation
| int X3D_EspduTransform::_pduchange_detonation |
◆ _pduchange_es
| int X3D_EspduTransform::_pduchange_es |
◆ _pduchange_fire
| int X3D_EspduTransform::_pduchange_fire |
◆ _pduchange_networksensor
| int X3D_EspduTransform::_pduchange_networksensor |
◆ _r0
◆ _registered
| int X3D_EspduTransform::_registered |
◆ _renderFlags
| int X3D_EspduTransform::_renderFlags |
◆ _sent
| int X3D_EspduTransform::_sent |
◆ _smoothingCount
| int X3D_EspduTransform::_smoothingCount |
◆ _smoothingDelta
| struct SFVec3f X3D_EspduTransform::_smoothingDelta |
◆ _sortedChildren
| struct Multi_Node X3D_EspduTransform::_sortedChildren |
◆ _v0
| struct SFVec3f X3D_EspduTransform::_v0 |
◆ addChildren
◆ address
◆ applicationID
| int X3D_EspduTransform::applicationID |
◆ articulationParameterArray
| struct Multi_Float X3D_EspduTransform::articulationParameterArray |
◆ articulationParameterChangeIndicatorArr
| struct Multi_Int32 X3D_EspduTransform::articulationParameterChangeIndicatorArr |
◆ articulationParameterCount
| int X3D_EspduTransform::articulationParameterCount |
◆ articulationParameterDesignatorArray
| struct Multi_Int32 X3D_EspduTransform::articulationParameterDesignatorArray |
◆ articulationParameterIdPartAttachedToAr
| struct Multi_Int32 X3D_EspduTransform::articulationParameterIdPartAttachedToAr |
◆ articulationParameterTypeArray
| struct Multi_Int32 X3D_EspduTransform::articulationParameterTypeArray |
◆ articulationParameterValue0_changed
| float X3D_EspduTransform::articulationParameterValue0_changed |
◆ articulationParameterValue1_changed
| float X3D_EspduTransform::articulationParameterValue1_changed |
◆ articulationParameterValue2_changed
| float X3D_EspduTransform::articulationParameterValue2_changed |
◆ articulationParameterValue3_changed
| float X3D_EspduTransform::articulationParameterValue3_changed |
◆ articulationParameterValue4_changed
| float X3D_EspduTransform::articulationParameterValue4_changed |
◆ articulationParameterValue5_changed
| float X3D_EspduTransform::articulationParameterValue5_changed |
◆ articulationParameterValue6_changed
| float X3D_EspduTransform::articulationParameterValue6_changed |
◆ articulationParameterValue7_changed
| float X3D_EspduTransform::articulationParameterValue7_changed |
◆ bboxCenter
| struct SFVec3f X3D_EspduTransform::bboxCenter |
◆ bboxSize
| struct SFVec3f X3D_EspduTransform::bboxSize |
◆ center
| struct SFVec3f X3D_EspduTransform::center |
◆ children
◆ collideTime
| double X3D_EspduTransform::collideTime |
◆ collisionType
| int X3D_EspduTransform::collisionType |
◆ deadReckoning
| int X3D_EspduTransform::deadReckoning |
◆ detonateTime
| double X3D_EspduTransform::detonateTime |
◆ detonationLocation
| struct SFVec3f X3D_EspduTransform::detonationLocation |
◆ detonationRelativeLocation
| struct SFVec3f X3D_EspduTransform::detonationRelativeLocation |
◆ detonationResult
| int X3D_EspduTransform::detonationResult |
◆ enabled
| int X3D_EspduTransform::enabled |
◆ entityCategory
| int X3D_EspduTransform::entityCategory |
◆ entityCountry
| int X3D_EspduTransform::entityCountry |
◆ entityDomain
| int X3D_EspduTransform::entityDomain |
◆ entityExtra
| int X3D_EspduTransform::entityExtra |
◆ entityID
| int X3D_EspduTransform::entityID |
◆ entityKind
| int X3D_EspduTransform::entityKind |
◆ entitySpecific
| int X3D_EspduTransform::entitySpecific |
◆ entitySubCategory
| int X3D_EspduTransform::entitySubCategory |
◆ eventApplicationID
| int X3D_EspduTransform::eventApplicationID |
◆ eventEntityID
| int X3D_EspduTransform::eventEntityID |
◆ eventNumber
| int X3D_EspduTransform::eventNumber |
◆ eventSiteID
| int X3D_EspduTransform::eventSiteID |
◆ fired1
| int X3D_EspduTransform::fired1 |
◆ fired2
| int X3D_EspduTransform::fired2 |
◆ firedTime
| double X3D_EspduTransform::firedTime |
◆ fireMissionIndex
| int X3D_EspduTransform::fireMissionIndex |
◆ firingRange
| float X3D_EspduTransform::firingRange |
◆ firingRate
| int X3D_EspduTransform::firingRate |
◆ forceID
| int X3D_EspduTransform::forceID |
◆ fuse
| int X3D_EspduTransform::fuse |
◆ geoCoords
| struct SFVec3d X3D_EspduTransform::geoCoords |
◆ geoSystem
◆ isActive
| int X3D_EspduTransform::isActive |
◆ isCollided
| int X3D_EspduTransform::isCollided |
◆ isDetonated
| int X3D_EspduTransform::isDetonated |
◆ isNetworkReader
| int X3D_EspduTransform::isNetworkReader |
◆ isNetworkWriter
| int X3D_EspduTransform::isNetworkWriter |
◆ isRtpHeaderHeard
| int X3D_EspduTransform::isRtpHeaderHeard |
◆ isStandAlone
| int X3D_EspduTransform::isStandAlone |
◆ linearAcceleration
| struct SFVec3f X3D_EspduTransform::linearAcceleration |
◆ linearVelocity
| struct SFVec3f X3D_EspduTransform::linearVelocity |
◆ marking
◆ metadata
| struct X3D_Node* X3D_EspduTransform::metadata |
◆ multicastRelayHost
| struct Uni_String* X3D_EspduTransform::multicastRelayHost |
◆ multicastRelayPort
| int X3D_EspduTransform::multicastRelayPort |
◆ munitionApplicationID
| int X3D_EspduTransform::munitionApplicationID |
◆ munitionEndPoint
| struct SFVec3f X3D_EspduTransform::munitionEndPoint |
◆ munitionEntityID
| int X3D_EspduTransform::munitionEntityID |
◆ munitionQuantity
| int X3D_EspduTransform::munitionQuantity |
◆ munitionSiteID
| int X3D_EspduTransform::munitionSiteID |
◆ munitionStartPoint
| struct SFVec3f X3D_EspduTransform::munitionStartPoint |
◆ networkMode
| struct Uni_String* X3D_EspduTransform::networkMode |
◆ port
| int X3D_EspduTransform::port |
◆ readInterval
| double X3D_EspduTransform::readInterval |
◆ referenceCount
| int X3D_EspduTransform::referenceCount |
◆ removeChildren
| struct Multi_Node X3D_EspduTransform::removeChildren |
◆ rotation
◆ rtpHeaderExpected
| int X3D_EspduTransform::rtpHeaderExpected |
◆ scale
| struct SFVec3f X3D_EspduTransform::scale |
◆ scaleOrientation
| struct SFRotation X3D_EspduTransform::scaleOrientation |
◆ set_articulationParameterValue0
| float X3D_EspduTransform::set_articulationParameterValue0 |
◆ set_articulationParameterValue1
| float X3D_EspduTransform::set_articulationParameterValue1 |
◆ set_articulationParameterValue2
| float X3D_EspduTransform::set_articulationParameterValue2 |
◆ set_articulationParameterValue3
| float X3D_EspduTransform::set_articulationParameterValue3 |
◆ set_articulationParameterValue4
| float X3D_EspduTransform::set_articulationParameterValue4 |
◆ set_articulationParameterValue5
| float X3D_EspduTransform::set_articulationParameterValue5 |
◆ set_articulationParameterValue6
| float X3D_EspduTransform::set_articulationParameterValue6 |
◆ set_articulationParameterValue7
| float X3D_EspduTransform::set_articulationParameterValue7 |
◆ siteID
| int X3D_EspduTransform::siteID |
◆ timestamp
| double X3D_EspduTransform::timestamp |
◆ translation
| struct SFVec3f X3D_EspduTransform::translation |
◆ warhead
| int X3D_EspduTransform::warhead |
◆ writeInterval
| double X3D_EspduTransform::writeInterval |
The documentation for this struct was generated from the following file: