Definition at line 4446 of file Structs.h.
◆ _change
| int X3D_ElevationGrid::_change |
◆ _coordIndex
◆ _defaultContainer
| int X3D_ElevationGrid::_defaultContainer |
◆ _dist
| double X3D_ElevationGrid::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ElevationGrid::_executionContext |
◆ _extent
| float X3D_ElevationGrid::_extent[6] |
◆ _gc
| void* X3D_ElevationGrid::_gc |
◆ _hit
| int X3D_ElevationGrid::_hit |
◆ _ichange
| int X3D_ElevationGrid::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ElevationGrid::_nodeType |
◆ _parentVector
| struct Vector* X3D_ElevationGrid::_parentVector |
◆ _renderFlags
| int X3D_ElevationGrid::_renderFlags |
◆ attrib
◆ ccw
| int X3D_ElevationGrid::ccw |
◆ color
| struct X3D_Node* X3D_ElevationGrid::color |
◆ colorPerVertex
| int X3D_ElevationGrid::colorPerVertex |
◆ creaseAngle
| float X3D_ElevationGrid::creaseAngle |
◆ fogCoord
| struct X3D_Node* X3D_ElevationGrid::fogCoord |
◆ height
◆ metadata
| struct X3D_Node* X3D_ElevationGrid::metadata |
◆ normal
| struct X3D_Node* X3D_ElevationGrid::normal |
◆ normalPerVertex
| int X3D_ElevationGrid::normalPerVertex |
◆ referenceCount
| int X3D_ElevationGrid::referenceCount |
◆ set_height
◆ solid
| int X3D_ElevationGrid::solid |
◆ texCoord
| struct X3D_Node* X3D_ElevationGrid::texCoord |
◆ xDimension
| int X3D_ElevationGrid::xDimension |
◆ xSpacing
| float X3D_ElevationGrid::xSpacing |
◆ zDimension
| int X3D_ElevationGrid::zDimension |
◆ zSpacing
| float X3D_ElevationGrid::zSpacing |
The documentation for this struct was generated from the following file: