Definition at line 4392 of file Structs.h.
◆ _change
◆ _defaultContainer
| int X3D_Effect::_defaultContainer |
◆ _dist
◆ _executionContext
| struct X3D_Node* X3D_Effect::_executionContext |
◆ _extent
| float X3D_Effect::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
◆ _initialized
| int X3D_Effect::_initialized |
◆ _intern
◆ _nodeType
| int X3D_Effect::_nodeType |
◆ _parentVector
| struct Vector* X3D_Effect::_parentVector |
◆ _renderFlags
| int X3D_Effect::_renderFlags |
◆ _retrievedURLData
| int X3D_Effect::_retrievedURLData |
◆ _shaderLoadThread
| pthread_t X3D_Effect::_shaderLoadThread |
◆ _shaderUserDefinedFields
| struct X3D_Node* X3D_Effect::_shaderUserDefinedFields |
◆ _shaderUserNumber
| int X3D_Effect::_shaderUserNumber |
◆ activate
◆ isSelected
| int X3D_Effect::isSelected |
◆ isValid
◆ language
◆ metadata
◆ parts
◆ referenceCount
| int X3D_Effect::referenceCount |
The documentation for this struct was generated from the following file: