Definition at line 4346 of file Structs.h.
◆ _change
| int X3D_EaseInEaseOut::_change |
◆ _defaultContainer
| int X3D_EaseInEaseOut::_defaultContainer |
◆ _dist
| double X3D_EaseInEaseOut::_dist |
◆ _executionContext
| struct X3D_Node* X3D_EaseInEaseOut::_executionContext |
◆ _extent
| float X3D_EaseInEaseOut::_extent[6] |
◆ _gc
| void* X3D_EaseInEaseOut::_gc |
◆ _hit
| int X3D_EaseInEaseOut::_hit |
◆ _ichange
| int X3D_EaseInEaseOut::_ichange |
◆ _intern
◆ _nodeType
| int X3D_EaseInEaseOut::_nodeType |
◆ _parentVector
| struct Vector* X3D_EaseInEaseOut::_parentVector |
◆ _renderFlags
| int X3D_EaseInEaseOut::_renderFlags |
◆ easeInEaseOut
◆ key
◆ metadata
| struct X3D_Node* X3D_EaseInEaseOut::metadata |
◆ modifiedFraction_changed
| float X3D_EaseInEaseOut::modifiedFraction_changed |
◆ referenceCount
| int X3D_EaseInEaseOut::referenceCount |
◆ set_fraction
| float X3D_EaseInEaseOut::set_fraction |
The documentation for this struct was generated from the following file: