Definition at line 4090 of file Structs.h.
◆ __cylinderTriangles
| int X3D_Cylinder::__cylinderTriangles |
◆ __cylinderVBO
| int X3D_Cylinder::__cylinderVBO |
◆ __normals
◆ __points
◆ __wireindices
| void* X3D_Cylinder::__wireindices |
◆ _change
| int X3D_Cylinder::_change |
◆ _defaultContainer
| int X3D_Cylinder::_defaultContainer |
◆ _dist
| double X3D_Cylinder::_dist |
◆ _executionContext
| struct X3D_Node* X3D_Cylinder::_executionContext |
◆ _extent
| float X3D_Cylinder::_extent[6] |
◆ _gc
◆ _hit
◆ _ichange
| int X3D_Cylinder::_ichange |
◆ _intern
◆ _nodeType
| int X3D_Cylinder::_nodeType |
◆ _parentVector
| struct Vector* X3D_Cylinder::_parentVector |
◆ _renderFlags
| int X3D_Cylinder::_renderFlags |
◆ bottom
◆ height
| float X3D_Cylinder::height |
◆ metadata
◆ radius
| float X3D_Cylinder::radius |
◆ referenceCount
| int X3D_Cylinder::referenceCount |
◆ side
◆ solid
◆ top
The documentation for this struct was generated from the following file: