Definition at line 3673 of file Structs.h.
◆ _change
| int X3D_ComposedCubeMapTexture::_change |
◆ _defaultContainer
| int X3D_ComposedCubeMapTexture::_defaultContainer |
◆ _dist
| double X3D_ComposedCubeMapTexture::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ComposedCubeMapTexture::_executionContext |
◆ _extent
| float X3D_ComposedCubeMapTexture::_extent[6] |
◆ _gc
| void* X3D_ComposedCubeMapTexture::_gc |
◆ _hit
| int X3D_ComposedCubeMapTexture::_hit |
◆ _ichange
| int X3D_ComposedCubeMapTexture::_ichange |
◆ _intern
| struct X3D_PolyRep* X3D_ComposedCubeMapTexture::_intern |
◆ _nodeType
| int X3D_ComposedCubeMapTexture::_nodeType |
◆ _parentResource
| void* X3D_ComposedCubeMapTexture::_parentResource |
◆ _parentVector
| struct Vector* X3D_ComposedCubeMapTexture::_parentVector |
◆ _renderFlags
| int X3D_ComposedCubeMapTexture::_renderFlags |
◆ back
| struct X3D_Node* X3D_ComposedCubeMapTexture::back |
◆ bottom
| struct X3D_Node* X3D_ComposedCubeMapTexture::bottom |
◆ front
| struct X3D_Node* X3D_ComposedCubeMapTexture::front |
◆ left
| struct X3D_Node* X3D_ComposedCubeMapTexture::left |
◆ metadata
| struct X3D_Node* X3D_ComposedCubeMapTexture::metadata |
◆ referenceCount
| int X3D_ComposedCubeMapTexture::referenceCount |
◆ right
| struct X3D_Node* X3D_ComposedCubeMapTexture::right |
◆ top
| struct X3D_Node* X3D_ComposedCubeMapTexture::top |
The documentation for this struct was generated from the following file: