Definition at line 3517 of file Structs.h.
◆ _change
| int X3D_CollisionSpace::_change |
◆ _defaultContainer
| int X3D_CollisionSpace::_defaultContainer |
◆ _dist
| double X3D_CollisionSpace::_dist |
◆ _executionContext
| struct X3D_Node* X3D_CollisionSpace::_executionContext |
◆ _extent
| float X3D_CollisionSpace::_extent[6] |
◆ _gc
| void* X3D_CollisionSpace::_gc |
◆ _hit
| int X3D_CollisionSpace::_hit |
◆ _ichange
| int X3D_CollisionSpace::_ichange |
◆ _intern
◆ _nodeType
| int X3D_CollisionSpace::_nodeType |
◆ _parentVector
| struct Vector* X3D_CollisionSpace::_parentVector |
◆ _renderFlags
| int X3D_CollisionSpace::_renderFlags |
◆ _space
| void* X3D_CollisionSpace::_space |
◆ bboxCenter
| struct SFVec3f X3D_CollisionSpace::bboxCenter |
◆ bboxSize
| struct SFVec3f X3D_CollisionSpace::bboxSize |
◆ collidables
◆ enabled
| int X3D_CollisionSpace::enabled |
◆ metadata
| struct X3D_Node* X3D_CollisionSpace::metadata |
◆ referenceCount
| int X3D_CollisionSpace::referenceCount |
◆ useGeometry
| int X3D_CollisionSpace::useGeometry |
The documentation for this struct was generated from the following file: