Definition at line 2912 of file Structs.h.
◆ __old_anchorPoint
| struct SFVec3f X3D_BallJoint::__old_anchorPoint |
◆ __old_body1
| struct X3D_Node* X3D_BallJoint::__old_body1 |
◆ __old_body2
| struct X3D_Node* X3D_BallJoint::__old_body2 |
◆ _change
| int X3D_BallJoint::_change |
◆ _defaultContainer
| int X3D_BallJoint::_defaultContainer |
◆ _dist
| double X3D_BallJoint::_dist |
◆ _executionContext
| struct X3D_Node* X3D_BallJoint::_executionContext |
◆ _extent
| float X3D_BallJoint::_extent[6] |
◆ _forceout
| int X3D_BallJoint::_forceout |
◆ _gc
◆ _hit
◆ _ichange
| int X3D_BallJoint::_ichange |
◆ _intern
◆ _joint
| void* X3D_BallJoint::_joint |
◆ _nodeType
| int X3D_BallJoint::_nodeType |
◆ _parentVector
| struct Vector* X3D_BallJoint::_parentVector |
◆ _renderFlags
| int X3D_BallJoint::_renderFlags |
◆ anchorPoint
| struct SFVec3f X3D_BallJoint::anchorPoint |
◆ body1
◆ body1AnchorPoint
| struct SFVec3f X3D_BallJoint::body1AnchorPoint |
◆ body2
◆ body2AnchorPoint
| struct SFVec3f X3D_BallJoint::body2AnchorPoint |
◆ forceOutput
◆ metadata
| struct X3D_Node* X3D_BallJoint::metadata |
◆ referenceCount
| int X3D_BallJoint::referenceCount |
The documentation for this struct was generated from the following file: