Definition at line 2839 of file Structs.h.
◆ __texture
| int X3D_BackdropBackground::__texture |
◆ __VBO
| int X3D_BackdropBackground::__VBO |
◆ _change
| int X3D_BackdropBackground::_change |
◆ _defaultContainer
| int X3D_BackdropBackground::_defaultContainer |
◆ _dist
| double X3D_BackdropBackground::_dist |
◆ _executionContext
| struct X3D_Node* X3D_BackdropBackground::_executionContext |
◆ _extent
| float X3D_BackdropBackground::_extent[6] |
◆ _gc
| void* X3D_BackdropBackground::_gc |
◆ _hit
| int X3D_BackdropBackground::_hit |
◆ _ichange
| int X3D_BackdropBackground::_ichange |
◆ _intern
◆ _nodeType
| int X3D_BackdropBackground::_nodeType |
◆ _parentVector
| struct Vector* X3D_BackdropBackground::_parentVector |
◆ _renderFlags
| int X3D_BackdropBackground::_renderFlags |
◆ bindTime
| double X3D_BackdropBackground::bindTime |
◆ color
| struct SFColor X3D_BackdropBackground::color |
◆ isBound
| int X3D_BackdropBackground::isBound |
◆ metadata
| struct X3D_Node* X3D_BackdropBackground::metadata |
◆ referenceCount
| int X3D_BackdropBackground::referenceCount |
◆ set_bind
| int X3D_BackdropBackground::set_bind |
◆ transparency
| float X3D_BackdropBackground::transparency |
◆ url
The documentation for this struct was generated from the following file: