Definition at line 2723 of file Structs.h.
◆ _change
| int X3D_Appearance::_change |
◆ _defaultContainer
| int X3D_Appearance::_defaultContainer |
◆ _dist
| double X3D_Appearance::_dist |
◆ _executionContext
| struct X3D_Node* X3D_Appearance::_executionContext |
◆ _extent
| float X3D_Appearance::_extent[6] |
◆ _gc
| void* X3D_Appearance::_gc |
◆ _hit
◆ _ichange
| int X3D_Appearance::_ichange |
◆ _intern
◆ _nodeType
| int X3D_Appearance::_nodeType |
◆ _parentVector
| struct Vector* X3D_Appearance::_parentVector |
◆ _renderFlags
| int X3D_Appearance::_renderFlags |
◆ effects
◆ fillProperties
| struct X3D_Node* X3D_Appearance::fillProperties |
◆ lineProperties
| struct X3D_Node* X3D_Appearance::lineProperties |
◆ material
| struct X3D_Node* X3D_Appearance::material |
◆ metadata
| struct X3D_Node* X3D_Appearance::metadata |
◆ referenceCount
| int X3D_Appearance::referenceCount |
◆ shaders
◆ texture
| struct X3D_Node* X3D_Appearance::texture |
◆ textureTransform
| struct X3D_Node* X3D_Appearance::textureTransform |
The documentation for this struct was generated from the following file: