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FreeWRL / FreeX3D 4.3.0
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Data Fields | |
| struct Pdu | myPdu |
| struct EntityID | firingEntityID |
| ID of the entity that shot. | |
| struct EntityID | targetEntityID |
| ID of the entity that is being shot at. | |
| struct EntityID WarfareFamilyPdu::firingEntityID |
| struct EntityID WarfareFamilyPdu::targetEntityID |